This week the topic was mechanics and friction. We interviewed Dan Hett, who works for CBBC writing computer games for their website. We talked about his work and how he uses a lot of mathematics in modelling how characters move, and making sure that’s done in a realistic way.
Interesting links:
- CBBC games website
- CBeebies story app (with pop-up book!)
- Game physics on Wikipedia
- A-level Mechanics topics at MathsRevision.net
- Friction and Coefficients of Friction at Engineering Toolbox (with some example values)
- Coefficient of friction on Wikipedia
Puzzle: Susan the Hedgehog runs at 20cm/s across the screen while the run button is held down. Once the run button is released, she slows down with constant deceleration of 8.5cm/s2. Will she stop within 32cm more of screen?
Solution:
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